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NEWS last won the day on February 11

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About NEWS

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    Gold Nova II
  • Birthday 01/20/2019

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  1. Hi Hurtworldians! In this weeks dev update we check out a new town event, our first watercraft the Barra and detail the next content patch. Check out the full update here: http://hurtworld.com/hurtworld-update-158/Zobacz cały wpis
  2. Hi Hurtworldians, This patch focuses on server and client stability and performance. There is still a lot of work to do, more performance updates coming in next patch. Official servers will wipe with this patch. Wipe is optional for community servers. Next wipe will go back to our Thursday night 2 week schedule for each timezone and will be accurate in the server browser and will kick off automatically. As per usual, servers slow to update can still be accessed by switching to the oldversion branch on steam. Change Log Improved handling of Mozzy to be more predictable Added profiling diagnostic info to help locate rendering bottlenecks Reduced VRAM usage on lower end machines Changed allocation of Items back to use pooled structures to reduce server spikes Fixed issue with lod colliders popping in for towns Fixed various build bounds issues with construction prefabs Fixed crash caused by too many audio sources Improved creature animation lodding Zobacz cały wpis
  3. Hi Hurtworldians! Tonight we have a small hotfix to improve helicopter flying on servers under heavy load. There was an issue where if a server stopped receiving packets from a player for any reason, the current input controls would be kept until the packets start coming in again. This logic works well when running through a field on foot, but holding full left stick when flying a Mozzy for half a second too long means eating explosions. While we will continue to work on server performance this month to solve the interruptions for good, for now, input controls will revert to neutral with throttle down so you don't drop out of the sky or flip over when packets are lost. We are aware of a few other issues like Fridges not working right now and will have more fixes in the coming week. Happy hunting!Zobacz cały wpis
  4. Hi Hurtworldians, We just pushed out a quick server only hotfix for some creature spawn issues and missing Airdrops. Yeti's and Clay were the worst affected and should be fixed now. No client update required. Happy Hunting!Zobacz cały wpis
  5. Twenty years ago, a humble Half-Life mod changed the gaming world. Constantly evolving and shifting over the years, Counter-Strike has never lost its fundamentals: it’s easy to learn, takes a lifetime to master, and is supported by a massive global community. You can celebrate the history of CS with a retro version of Dust II, currently available in the Casual Dust II map group. There’s also a new sticker capsule featuring the unsung heroes of CS – chickens! Zobacz cały wpis
  6. Hi Hurtworldians! Tonight we have the long awaited Island Hopper content update which brings a ton of things that have been in the works for a long time. Biggest features include the expansion of Nullius to include various exotic islands some of which can be claimed fought over and claimed, others with challenging farming routes and big rewards. To make room for the islands, we have scaled down the main island of Nullius by 25%, we think this improves the feel of the map a ton also, making it much more tightly packed. Less running more gunning. The Mozzy helicopter now has some serious teeth with the addition of hornet rocket pods coming in 3 flavours: Mining, Combat and Raiding rockets. Rapidly speed up your farming routes by sniping resource nodes with mining rockets or blast away your enemies bases with the mega powerful (and expensive) raiding rockets. Expect to see some unfamiliar faces on the islands as we roll out 6! new creatures with new loot and combat mechanics. Be careful... these guys are made to be a very tough challenge to even experienced players. In the meantime we've also added a ton of bug fixes and quality of life updates. See the change log for full details. This patch requires a wipe on all servers. As we are wiping on a Tuesday we will extend this wipe cycle until the 4th of July. Happy hunting amigos! Change Log Added many new islands to Nullius map Scaled mailand nullius down by 25% Added Skoogler Creature Re-added Antor hive with Antor Creatures Added Bandril Creature Re-added thornling Creature Added Sabra creatire Added Rafaga creature Added Rocket pods attachment for Mozzy Added 3 types of rockets (Mining, Combat and Raiding) Added Iron Door Added Iron Garage Door Added Iron Floor Added new teir of workbench: Fabricator Added new metal Galvanite Added Galvanite Pickaxe Rebalanced how campfires work to not overheat you as much Updated lighting in green biome Added SAM sites around the map that fire at any occupied Mozzy where the pilot doesn't own the cell its in Reduced the restrictions on territory control points heavily. Lockout is disabled, anything can now be built on them including beds and machines. Lastly nobuild surrounding them has been removed (might need to tweak this) Extended territory control ownership system on islands to claim the entire island (and control of the SAM sites), he who controls the territory controls the whole island. Zobacz cały wpis
  7. Hi Hurtworldians! We just dropped a new extended cut trailer for the Island Hopper Update with a much more in depth look at all the gameplay features new and old in the Hurtworld universe! https://youtu.be/6BIXfz1vsb0 Please spread the love and share it around <3 Patch is on its way, just putting the final touches on it now. ETA: 1 hourZobacz cały wpis
  8. Hi Hurtworldians! In this weeks dev update we check out a bunch of the new things going into Tuesdays patch including the new SAM sites, new metal type, and preview a few of the new islands. Check out the full update here: http://hurtworld.com/hurtworld-update-157/Zobacz cały wpis
  9. Hi Hurtworldians! In this weeks update we have a ton of info on the upcoming patch and our release to exit early access. This is going to be a big one: Islands, New Creatures, Rocket Pods... unfortunately due to unforeseen circumstances we've had to cancel this weeks patch and roll it into the big one on the 18th of June. Check out the full post for details: http://hurtworld.com/hurtworld-update-156/Zobacz cały wpis
  10. Tickets for the Starladder Berlin Major are now on sale! The final eight teams will compete at the Mercedes Benz-Arena from September 5th – September 8th to become Major Champions. For pricing, availability, and additional information on attending the Starladder Berlin Major, please visit theticketfairy.com. Zobacz cały wpis
  11. Hey Hurtworldians, We've got another hotfix patch to go along with tonight's wipe. This patch stabilizes the tether system so we no longer have to break tethers when pushed past a force limit. We now also allow multiple players to be connected to the same tether network so they can setup tug of war style situations. Official servers have been wiped, for community servers this wipe is optional. As always is currently live on the 'oldversion' branch so you can use this to play on community servers that haven't updated yet. Enjoy! Changelog Improved stability of tether system, tethers no longer have a force limit that can break them Multiple players can now be connected to the same tether network Improved the vehicle 'is entry safe' check for unsafe seats (fixes Kanga entering a state where entering it will instantly cause a crash) Lengthened raid drill audio falloff (now matches legacy distances) Zobacz cały wpis
  12. Dzisiejsza aktualizacja wprowadza nowy sposób na znalezienie członków drużyny oraz śledzenie – zarówno waszych ulubionych turniejów, jak i przeciwników w trybie Strefy zagrożenia! Aż chce się grać Szukacie kogoś do utworzenia drużyny przed rozpoczęciem meczu? Kliknijcie na przycisk „Chcę zagrać” po lewej w menu głównym i zostaniecie dodani do listy graczy gotowych wkroczyć do akcji. A może wasz skład już jest gotowy i trzeba wam piątego? Sprawdźcie listę chcących zagrać po prawej i zaproście kogoś, kto waszym zdaniem się sprawdzi! Obserwujcie ulubione wydarzenia Bycie na bieżąco z waszymi ulubionymi wydarzeniami CS:GO nigdy nie było łatwiejsze. Od teraz w zakładce „Wydarzenia” dostępnej z menu „Oglądaj” będziecie mieli dostęp do listy obecnie rozgrywanych oraz nadchodzących turniejów LAN. Po dodaniu wydarzenia do ulubionych otrzymacie powiadomienie w menu głównym za każdym razem, gdy będziecie mogli je oglądać. Nie wiecie, co by tu obejrzeć? Wszyscy gracze otrzymają automatyczne powiadomienie o wydarzeniu, które zostało dodane do ulubionych przez najwięcej osób w każdym miesiącu. Zdalne śledzenie Najnowsza technologia w zakresie dronów dotarła do Strefy zagrożenia. Przejmijcie kontrolę nad dronem dzięki ulepszeniu dla waszego tabletu i wykorzystajcie to latające cudo do szpiegowania waszych wrogów, znajdowania zasobów oraz przenoszenia przedmiotów przez całą mapę! Zobacz cały wpis
  13. Hi Hurtworldians! In this weeks dev update we go into detail about the next content patch focusing on bringing all our new creatures to life as well as a first look at strapping mounted weapons to the Mozzy! Check out the full update here: http://hurtworld.com/hurtworld-update-155/Zobacz cały wpis
  14. Hey Hurtworldians, We've got a hotfix to go along with tonights wipe that fixes up a few map issues and fixes a Roach bug used to peek through walls along with a few other fixes. Due to map changes this patch enforces a wipe. As always you can use the 'oldversion' beta branch to stay on and play on community servers that haven't installed the update yet. Enjoy! Changelog Improved several icon poses Muzzle flash position for zero silencer fixed Reduced MAC10 pvp and pve damage (20 -> 15) Fixed broken ladders in hangar towns Fixed broken heavy crafters in hangar/servo wars towns Fixed inaccessible Kanga jump puzzles Added camo mask patterns to Dappler and Vista reddot sights Fixed using the Roach to peek through bases, Roach rear seat entry can now be blocked by other geometry and has its own connected passenger simulation so rear seat passenger can be knocked off Zobacz cały wpis
  15. The experiment has evolved. To be the last team standing, you’ll have to put your skills to the test – with all new respawn and deploy mechanics, new items to master, and a brand new map to explore. Today’s update also includes some quality of life upgrades, like an all new player-pinging system. Grab a teammate and see if you’ve still got what it takes to survive! Zobacz cały wpis
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